The Finger bendings and assignments all worked out very well so + point there. I first tried it without VR: Switching the buttons is very cool if you have a steady hand, because as mentioned the cursor struggles a bit. This can happen randomly, sometimes it will do nothing, sometimes it will move slightly. After successfully assigning the axes I realized that my x axis moved slightly to the right or left everytime I don't move my hand. Then I had to assign the axes again because they somehow didn't save and yes, this is a problem that happens everytime to me when I try to load a profile. After again 2 hours of struggling with it I finally fixed it (I don't know how I fixed it), started the software and loaded the profile I saved the day before. So I searched the forums and found one solution which didn't help at all. So the next day I wanted to try it with DCS, but unfortunately the glove had problems with connecting to my bluetooth. I was able to controll my desktop with the glove very good, but unfortunately with stuttering of the mouse. They don't even have the updates linked on their download section page.Īfter successfully upgrading the Firmware and Software, I finally was able to calibrate the fingers and assign the keys. You can find the updates for the firmware and software in forum sections of the community. It took me 2 hours to realize that i had downloaded the first version of the CaptoGlove-Software and this was the only Software download link on the download section on their website. I tried all my best but the bendings didn't want to calibrate at all. Worked all fine, until the moment came i had to assign the axes and calibrate the finger bendings/pressures. First of all there's a little note in the box which will go through all the steps of pairing the glove with your PC. I mean even the X-55 Saitek software is better than this. God I never had such a bad experience with any software. So first of all the quality overall of the glove is good, comfy to wear in my opinion, but smells a little bit after unboxing it. So, there you have it, that's our list of the best VR gloves out there, and it's certainly fair to say that they do look rather good.īe sure to check back in with us for more VR guides, news and info, especially as 2022 looks to be quite the year for VR hardware, especially with the potential release of headsets like PSVR 2.So I have the CaptoGlove since Tuesday now and I just wanna give it a little review here: There are gloves out there that will work with Quest 2 like the bHaptics ones above, but they are currently in development and won't be released until later in the year. What this does is allow you to use your hands as controllers thanks to the Quest 2's inside out-tracking capabilities. Can you use VR gloves with Oculus Quest 2?Īs things stand, there are a couple of gloves that can be used with Quest 2, but you are more likely to be able to utilise its hand-tracking capabilities. It's become more prominent within the last couple of years due to being included on the PS5's DualSense controller and gaming headsets, and also looks to be key in future VR headset's input devices such as the PSVR 2's controllers. In short, a haptic glove is a glove that features haptic feedback, or vibrations that can help to heighten a sense of immersion when engaged within a particular task. How much do VR haptic gloves cost?Īs things stand, haptic-enabled VR gloves can be pretty expensive.įor instance, the SensoryX VR Free Gloves featured above will cost you around $800 and feature haptics, whilst more enterprise-driven solutions like the HaptX ones will run you four figures, or more. With VR gloves, there are plenty of questions that can arise, and we're here to answer some of the most important ones and help you decide whether VR gloves are worth a pickup. Frequently Asked Questions About VR Gloves There isn't a concrete release date for them just yet, but bHaptics has said they will be providing developer kits in Q2 of this year. capabilities, as well as also on Microsoft's more enterprise-focused HoloLens 2. These will utilise 10 Linear Resonant Actuators on your thumb and fingertips that can provide a sense of touch when used in conjunction with the Quest 2's hand tracking. Announced at the end of December 2021, the bHaptics Tact Gloves aim to bring the power of VR gloves to more people than ever, especially with support for the Quest 2.
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